Rethinking STEM-D Education: Innovative Practices from the Field
Thursday, May 15
Pace Graduate Center
One Martine Avenue, White Plains, New York
Inspired Science, Technology, Engineering, Math and Design (STEM-D) instruction from colleagues and researchers in the classroom and other educational settings. This one-day conference was the result of a unique collaboration by the Pace University School of Education, The Lower Hudson Teacher Center Network, The New York Technology Educators Network, Southern Westchester BOCES, and The Lower Hudson Regional Information Center.
- Conference Program & Flier
- Press Coverage & Media Resources
- Workshop Breakout Sessions: Multimedia & Related Materials
- For More Information
5.19.2014 - Huffington Post So, What Good Questions Have You Asked Today? Blogger Vicki Cobb refelcts on her experience as a keynote speaker during the Rethinking STEM-D Conference.
- Stephen Jacobs, Associate Director of the Rochester Institute of Technology’s new MAGIC Center and its Technological Literacy Lab, will present “Games for Learning & Education: A Historical Look Back, A Survey of Today’s Landscape and Predictions for the Future That Will Be Proven Wrong Later.”
- Gameplay has always been a key component of learning. Many board games from the mid 1800s were developed to teach moral and ethical principles to the player, and later became vehicles for teaching reading writing and arithmetic. Video games have matured from simple drillware (digital workbooks) to deep educational videos, and are finding use in classrooms, even some that were intended as entertainment games. Recently, we have seen greater interest in gamification of education and learning programs and software. This presentation will examine the long and winding road games for learning and education have taken and how they might evolve in the future.
- Video - Games for Learning & Education...Keynote Address (iTunes)
- Presentation - Games for Learning & Education... (PDF)
- Vicki Cobb, innovator in hands-on-science and author of the classic book Science Experiments You Can Eat, will present “How To Teach Science: It’s Not the Answers That Count, It’s The Questions!”
- Rediscover why you loved science in Vicki Cobb’s keynote address. She will restore your sense of wonder and also show you how non-fiction literature should be used to teach science.
- Video - Vicki Cobb's breakout session "Science That’s Fun to Read and Teach – A Panel Discussion with “Beamed-In” Authors"
Educators and researchers from Westchester, the lower Hudson Valley and New York City will present their teaching strategies on a variety of STEM-D topics including robotics, Scratch programming, lunar rover design, roller coaster physics, MaKey MaKey, 3D printing, game design, digital design lab, MakerSpace, and nature and science for young children.
Unless otherwise noted, the presentations, worksheets and other handouts are the original work of our presenters and have been shared here in the interest of sharing best practices and academic advancement.
Game Design: A STEM-D Practice
Science That’s Fun to Read and Teach – A Panel Discussion with “Beamed-In” Authors
Sharing Nature and Science Curriculum Everyday: Calling All Primary Educators
Let’s Go For A Ride! Design a Lunar Buggy
Contact Merrill Lee Fuchs at (914) 773-3884 or email@example.com